Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
26 |
Moved to a new world. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
27 |
One of Besse Ramirez's pieces of art is stolen, and the investigation brings Besse Ramirez into the criminal underworld. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
33 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Voluntarily left Performer |
5 |
34 |
Became a Agent (Intelligence). |
5 |
37 |
Established a network of contacts. Gain 3 contacts. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
40 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
42 |
Continued as Agent (Intelligence). |
7 |
46 |
Uncover a major conspiracy against Besse Ramirez's employers. |
7 |
46 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
8 |
46 |
Continued as Agent (Intelligence). |
8 |
49 |
Given specialist training in vehicles. |
8 |
50 |
Promoted to Agent (Intelligence) rank 3. |
9 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Agent (Intelligence). |
9 |
54 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |