Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
2 |
22 |
Became a Merchant (Broker). |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Make an unexpected connection outside Betty Small's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Voluntarily left Broker |
5 |
34 |
Switched to Drifter (Wanderer). |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Failed to qualify for Colonist (Citizen). |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
40 |
A new romantic starts. Gain an Ally. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
42 |
Attempted a risky adventure and was wildly successful. |
7 |
44 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
45 |
Attacked by enemies and injured. |
8 |
45 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
45 |
Gain Enemy if Betty Small don't already have one. |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Drifter (Barbarian). |
9 |
50 |
Drafted into Explorer |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |