Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Blanch Carnall foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Blanch Carnall foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
28 |
Spend time with an alien race. Gain a contact. |
3 |
30 |
Promoted to Navy (Line/Crew) officer rank 4 with the new title Commander. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
34 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
34 |
Became a Merchant (Broker). |
5 |
38 |
A sudden war destroys Blanch Carnall's trade routes and contacts, forcing Blanch Carnall to flee that region of space. |
5 |
38 |
Gain rebels as Enemy |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
41 |
Blanch Carnall do not know what happened to Blanch Carnall. There is a gap in Blanch Carnall's memory. |
7 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
44 |
Blanch Carnall faith is shaken. |
8 |
45 |
Continued as Believer (Missionary/Humanitarian). |
8 |
49 |
Blanch Carnall is chosen to represent Blanch Carnall's faith in a vid show or other highly public forum. |
8 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
49 |
Continued as Believer (Missionary/Humanitarian). |
9 |
52 |
Opponents of Blanch Carnall's belief system ambush Blanch Carnall. |
9 |
52 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |