Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Blanch Penn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Failed to qualify for Cavalry (Army). |
2 |
22 |
Switched to Drifter (Scavenger). |
2 |
24 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Failed to qualify for Worker (Citizen). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Flight) with the new title Crewman. |
3 |
30 |
Special assignment or duty on board ship. |
3 |
30 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Flight). |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Voluntarily left Flight |
5 |
34 |
Returned to Drifter (Wanderer). |
5 |
37 |
Suffer from a life-threatening illness. |
6 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
41 |
Blanch Penn come into conflict with a splinter group Blanch Penn's own religion which maintains Blanch Penn's version is the wrong one. Gain 3 Rivals. |
7 |
41 |
Switched to Drifter (Barbarian). |
7 |
43 |
Drafted into Merchant Marine |
7 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
49 |
Make an unexpected connection outside Blanch Penn's normal circles. Gain a Contact. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Gained a contact. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Retired at age 53. |