Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
23 |
Abuse Blanch Reid's position for profit. |
3 |
26 |
Voluntarily left Line/Crew |
3 |
26 |
Became a Agent (Corporate Agent). |
3 |
27 |
Given specialist training in vehicles. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Became a Citizen (Corporate). |
5 |
32 |
Blanch Reid gain experience in a technical field as a computer operator or surveyor. |
5 |
35 |
Promoted to Citizen (Corporate) rank 1. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
38 |
Failed to qualify for Law Enforcement (Agent). |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
40 |
Nearly killed. Owe 25,000 for medical bills. |
8 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
Blanch Reid come into conflict with a splinter group Blanch Reid's own religion which maintains Blanch Reid's version is the wrong one. Gain 2 Rivals. |
9 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
43 |
Retired. |
9 |
46 |
Moved to a new world. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Birth or Death involving a family member or close friend. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |