Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Advanced training in a specialist field |
1 |
22 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
2 |
22 |
Voluntarily left Infantry |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
25 |
Someone more charismatic but less devout than Brandy Olaughlin has become Brandy Olaughlin's superior. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
Brandy Olaughlin aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
28 |
Failed to qualify for Infantry (Army). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
30 |
Brandy Olaughlin is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Brandy Olaughlin as an Enemy. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
32 |
Continued as Navy (Line/Crew). |
5 |
34 |
Brandy Olaughlin foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
36 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
36 |
Continued as Navy (Line/Crew). |
6 |
37 |
Vessel participates in a notable military engagement. |
6 |
40 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
7 |
40 |
Continued as Navy (Line/Crew). |
7 |
43 |
Brandy Olaughlin join a gambling circle on board. |
8 |
44 |
Continued as Navy (Line/Crew). |
8 |
48 |
Brandy Olaughlin foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Failed to qualify for Engineer/Gunner (Navy). |
9 |
48 |
Continued as Navy (Line/Crew). |
9 |
50 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
50 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
50 |
Became a Drifter (Wanderer). |
10 |
53 |
Attempted a risky adventure and was wildly successful. |