Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
28 |
Left the colonies. |
2 |
28 |
Became a Agent (Corporate Agent). |
2 |
32 |
Hard times caused by a lack of interstellar trade costs Brandy Toll's job. |
3 |
32 |
Continued as Agent (Corporate Agent). |
3 |
33 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
36 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
36 |
Continued as Agent (Corporate Agent). |
4 |
38 |
Go undercover to investigate an enemy. |
4 |
38 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
40 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
40 |
Continued as Agent (Corporate Agent). |
5 |
42 |
Brandy Toll went above and beyond the call of duty. |
5 |
44 |
Promoted to Agent (Corporate Agent) rank 3. |
6 |
44 |
Continued as Agent (Corporate Agent). |
6 |
46 |
Accepted a deal with criminal or other figure under investigation. |
6 |
48 |
Forced to muster out. |
7 |
48 |
Became a Entertainer (Performer). |
7 |
51 |
Gain a patron in the arts. Gain an Ally |