Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Moved to a new world. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Attempted a risky adventure and was injured. |
2 |
24 |
Scarred. Owe 2,500 for medical bills. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Find valuable salvage. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Entertainer (Performer). |
5 |
38 |
One of Bridget Brewer's pieces of art is stolen, and the investigation brings Bridget Brewer into the criminal underworld. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
39 |
Criticised a questionable political leader on Bridget Brewer's homeworld, causing his downfall. Gain an Enemy |
6 |
39 |
Bridget Brewer is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
43 |
An investigation takes on a dangerous turn. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
46 |
Voluntarily left Law Enforcement |
8 |
46 |
Became a Noble (Diplomat) with the new title Intern. |
8 |
50 |
Become deeply involved in politics on Bridget Brewer's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
50 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Failed to qualify for Dilettante (Noble). |
9 |
50 |
Continued as Noble (Diplomat). |
9 |
54 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |