Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Attacked by enemies that Cherly Gray easily defeat. |
1 |
22 |
Gain Enemy if Cherly Gray don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Betrayed by a friend. One of Cherly Gray's Contacts or Allies betrays Cherly Gray, ending Cherly Gray's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Navy (Flight) with the new title Crewman. |
3 |
27 |
Cherly Gray join a gambling circle on board. |
3 |
27 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
27 |
Continued as Navy (Flight). |
4 |
29 |
Special assignment or duty on board ship. |
4 |
31 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
5 |
31 |
Continued as Navy (Flight). |
5 |
32 |
Vessel participates in a notable military engagement. |
5 |
35 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
6 |
35 |
Voluntarily left Flight |
6 |
35 |
Failed to qualify for Cavalry (Army). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
38 |
Severely injured. Owe 25,000 for medical bills. |
7 |
38 |
Became a Agent (Corporate Agent). |
7 |
42 |
Rewarded for a successful mission. |
8 |
42 |
Continued as Agent (Corporate Agent). |
8 |
43 |
Established a network of contacts. Gain 3 contacts. |
8 |
46 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
9 |
46 |
Continued as Agent (Corporate Agent). |
9 |
49 |
Given specialist training in vehicles. |
9 |
50 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
10 |
50 |
Continued as Agent (Corporate Agent). |
10 |
51 |
Rewarded for a successful mission. |
10 |
54 |
Forced to muster out. |