Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
Moved to a new world. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Voluntarily left Missionary/Humanitarian |
3 |
26 |
Failed to qualify for Law Enforcement (Agent). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Flight) with the new title Crewman. |
3 |
28 |
Vessel participates in a diplomatic mission. |
3 |
28 |
Gain a contact. |
3 |
30 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Flight). |
4 |
32 |
Commanding officer takes an interest in Christie Boyd's career. |
4 |
34 |
Commissioned in Navy (Flight) with the new title Ensign. |
5 |
34 |
Continued as Navy (Flight). |
5 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
36 |
Became a Merchant (Broker). |
6 |
39 |
A new romantic starts. Gain an Ally. |
6 |
40 |
Promoted to Merchant (Broker) rank 1. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
44 |
A good deal ensures Christie Boyd is living the high life for a few years. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
47 |
A sudden war destroys Christie Boyd's trade routes and contacts, forcing Christie Boyd to flee that region of space. |
8 |
47 |
Gain rebels as Enemy |
9 |
47 |
Failed to qualify for Merchant Academy. |
9 |
47 |
Returned to Drifter (Wanderer). |
9 |
48 |
Christie Boyd do not know what happened to Christie Boyd. There is a gap in Christie Boyd's memory. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
51 |
Good fortune |
10 |
52 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |