Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Spent the college years partying. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Rogue (Enforcer). |
2 |
30 |
A police detective or rival criminal forces Christie McLean to flee and vows to hunt Christie McLean down. Gain an Enemy. |
3 |
30 |
Became a Scout (Surveyor). |
3 |
31 |
Serve as the courier for an important message from the Imperium. |
4 |
34 |
Continued as Scout (Surveyor). |
4 |
38 |
Nearly killed. Owe 25,000 for medical bills. |
5 |
38 |
Became a Merchant (Free Trader). |
5 |
41 |
A sudden war destroys Christie McLean's trade routes and contacts, forcing Christie McLean to flee that region of space. |
5 |
41 |
Gain rebels as Enemy |
6 |
41 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
44 |
A disaster or war strikes. |
7 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
44 |
Retired at age 44. |
7 |
44 |
Retired. |
7 |
45 |
A new romantic starts. Gain an Ally. |
8 |
49 |
Good fortune. |
9 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |