Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Moved to a new world. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
25 |
Betrayed by a friend. One of Connie Sherris's Contacts or Allies betrays Connie Sherris, ending Connie Sherris's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
28 |
Someone more charismatic but less devout than Connie Sherris has become Connie Sherris's superior. |
4 |
29 |
Voluntarily left Mainstream Believer |
4 |
29 |
Became a Entertainer (Performer). |
4 |
32 |
Gained a contact. |
4 |
33 |
Promoted to Entertainer (Performer) rank 1. |
5 |
33 |
Voluntarily left Performer |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Risk Connie Sherris's fortune on a possibility lucrative deal and win. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
A good deal ensures Connie Sherris is living the high life for a few years. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
A sudden war destroys Connie Sherris's trade routes and contacts, forcing Connie Sherris to flee that region of space. |
7 |
42 |
Gain rebels as Enemy |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
46 |
Connie Sherris run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
46 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
50 |
Victim of a crime |
9 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
50 |
Continued as Believer (Missionary/Humanitarian). |
10 |
54 |
Connie Sherris is sent to a new community or parish to preach The Word among the poor. |
10 |
54 |
Forced to muster out. |