Project Worker Connie Sherris  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 55 F 3 (-1) 5 (-1) 5 (-1) 8 (0) 3 (-1) 6 (0)355836
Afraid, Hysterical
 
Skills
Admin 0
Art (Performing) 0
Astrogation 0
Athletics (Endurance) 1
Deception 0
Diplomat 0
Electronics (Computers) 1
Engineer (Power) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Mechanic 1
Persuade 2
Pilot 0
Profession (Colonist) 0
Steward 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 11
Rogue Pirate Lackey01
Believer Mainstream Believer Lay Person01
Entertainer Performer 11
Merchant Merchant Marine Senior Crewman13
Drifter Barbarian 01
Believer Missionary/Humanitarian Project Worker12
 
Name Type Affinity Enmity Power Influence Species
Cordie Freeman Enemy 0 4 2 2 Happrhani (F/52)
Very bad falling out.
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 22 Moved to a new world.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Voluntarily left Scavenger
2 22 Became a Rogue (Pirate) with the new title Lackey.
2 25 Betrayed by a friend. One of Connie Sherris's Contacts or Allies betrays Connie Sherris, ending Connie Sherris's career. That Contact or Ally becomes a Rival or Enemy.
3 25 Became a Believer (Mainstream Believer) with the new title Lay Person.
3 28 Someone more charismatic but less devout than Connie Sherris has become Connie Sherris's superior.
4 29 Voluntarily left Mainstream Believer
4 29 Became a Entertainer (Performer).
4 32 Gained a contact.
4 33 Promoted to Entertainer (Performer) rank 1.
5 33 Voluntarily left Performer
5 33 Became a Merchant (Merchant Marine) with the new title Crewman.
5 34 Risk Connie Sherris's fortune on a possibility lucrative deal and win.
5 37 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 37 Continued as Merchant (Merchant Marine).
6 40 A good deal ensures Connie Sherris is living the high life for a few years.
7 41 Continued as Merchant (Merchant Marine).
7 42 A sudden war destroys Connie Sherris's trade routes and contacts, forcing Connie Sherris to flee that region of space.
7 42 Gain rebels as Enemy
8 42 Switched to Drifter (Barbarian).
8 46 Connie Sherris run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 46 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 50 Victim of a crime
9 50 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 50 Continued as Believer (Missionary/Humanitarian).
10 54 Connie Sherris is sent to a new community or parish to preach The Word among the poor.
10 54 Forced to muster out.
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