Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
Study Leadership as a hobby. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
2 |
25 |
Corrine Foster befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Colonist) rank 3. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Corrine Foster is rewarded for Corrine Foster's diligence or cunning. |
3 |
30 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
37 |
Corrine Foster run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
37 |
Became a Scholar (Scientist). |
6 |
41 |
Gained a contact. |
6 |
41 |
Promoted to Scholar (Scientist) rank 1. |
7 |
41 |
Continued as Scholar (Scientist). |
7 |
43 |
Good fortune |
7 |
45 |
Promoted to Scholar (Scientist) rank 2. |
8 |
45 |
Voluntarily left Scientist |
8 |
45 |
Switched to Citizen (Worker). |
8 |
49 |
Moved to a new world. |
9 |
49 |
Continued as Citizen (Worker). |
9 |
53 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |