Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Citizen (Worker). |
2 |
27 |
Advanced training in a specialist field. |
3 |
29 |
Continued as Citizen (Worker). |
3 |
30 |
Deann Wood is rewarded for Deann Wood's diligence or cunning. |
4 |
33 |
Voluntarily left Worker |
4 |
33 |
Became a Rogue (Thief). |
4 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
37 |
Continued as Rogue (Thief). |
5 |
40 |
Arrested |
6 |
41 |
Became a Prisoner (Inmate). |
6 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
45 |
Continued as Prisoner (Inmate). |
7 |
47 |
Persecuted by a prison gang. |
8 |
49 |
Continued as Prisoner (Inmate). |
8 |
50 |
A guard takes a dislike to Deann Wood. |