Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Hard times caused by a lack of interstellar trade costs Delpha Sim Delpha Sim's job. |
3 |
26 |
Failed to qualify for Field Researcher (Scholar). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Survived a risky adventure but gained nothing. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
40 |
Delpha Sim aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
40 |
Failed to qualify for Thief (Rogue). |
7 |
40 |
Switched to Drifter (Wanderer). |
7 |
43 |
Delpha Sim do not know what happened to Delpha Sim. There is a gap in Delpha Sim's memory. |
8 |
43 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
Delpha Sim refuse to secretly provide religious rites for a dying leader or noble, because they do not share Delpha Sim's faith. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
49 |
Delpha Sim retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Returned to Drifter (Scavenger). |