Retired Scout Diana Marshall  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 55 F 9 (1) 2 (-2) 1 (-2) 6 (0) 5 (-1) 3 (-1)921653
Dull, Ashamed
 
Skills
Broker 0
Drive 0
Electronics (Computers) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Gambler 2
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Persuade 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession (Freeloader) 0
Steward 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer24
Scout Courier Scout24
Drifter Scavenger 11
 
Name Type Affinity Enmity Power Influence Species
Melvina Gardner Ally 2 0 0 6 Swanfeh (F/51)
Bryan Cameron Enemy 0 3 6 0 Hanen (M/44)
Bryan Cameron's influence is diminished.
Clifford Mcarthy Contact 2 1 2 3 Hanen (F/41)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Befriend a useful ally in one sphere. Gain an Ally.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 26 Risk Diana Marshall's fortune on a possibility lucrative deal and win.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
4 30 Continued as Merchant (Merchant Marine).
4 34 A sudden war destroys Diana Marshall's trade routes and contacts, forcing Diana Marshall to flee that region of space.
4 34 Gain rebels as Enemy
4 34 Forced to muster out.
5 34 Became a Scout (Courier).
5 36 Perform an exemplary service for the scouts.
5 38 Promoted to Scout (Courier) rank 1 with the new title Scout.
6 38 Continued as Scout (Courier).
6 40 When dealing with an alien race, Diana Marshall botch an opportunity to gather extra intelligence about them.
6 40 Diana Marshall have no idea what happened to Diana Marshall – they found Diana Marshall's ship drifting on the fringes of friendly space.
7 42 Continued as Scout (Courier).
7 46 Diana Marshall spend a great deal of time on the fringes of Charted Space.
7 46 Gain a contact in an alien race.
7 46 Promoted to Scout (Courier) rank 2.
8 46 Continued as Scout (Courier).
8 49 Severely injured. Fully recovered. Owe 2,500 for medical bills.
9 49 Became a Drifter (Scavenger).
9 51 Attempted a risky adventure and was injured.
9 51 Severely injured. Fully recovered. Owe 10,000 for medical bills.
9 53 Promoted to Drifter (Scavenger) rank 1.
10 53 Aging Crisis. Owe 40,000 for medical bills.
10 53 Retired at age 53.
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