Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Given advanced training in a specialist field |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Make an unexpected connection outside Dixie Howard's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Risk Dixie Howard's fortune on a possibility lucrative deal and win. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
Imperial trade restrictions force Dixie Howard out of business. |
5 |
31 |
Failed to qualify for Intelligence (Agent). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
33 |
Nearly killed. |
6 |
33 |
Failed to qualify for Corporate (Citizen). |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
36 |
Attacked by enemies and injured. |
6 |
36 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Gain Enemy if Dixie Howard don't already have one. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
47 |
Opponents of Dixie Howard's belief system ambush Dixie Howard. |
9 |
47 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
47 |
Retired. |
10 |
49 |
Victim of a crime. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |