Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Dollie Davidson befriend a superior in the corporation or the colony. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Dollie Davidson learn something Dollie Davidson should not have – a corporate secret, a political scandal – which Dollie Davidson can profit from illegally. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
28 |
Dollie Davidson's business expands, Dollie Davidson's corporation grows, or the colony thrives. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
34 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
37 |
Opponents of Dollie Davidson's belief system ambush Dollie Davidson. |
5 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
37 |
Became a Merchant (Free Trader). |
6 |
41 |
Make an unexpected connection outside Dollie Davidson's normal circles. Gain a Contact. |
6 |
41 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
44 |
Dollie Davidson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
44 |
Became a Drifter (Barbarian). |
8 |
47 |
Encounter a Psionic institute. |
8 |
47 |
Tested for psionic powers |
9 |
48 |
Continued as Drifter (Barbarian). |