Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
War breaks out, triggering a mandatory draft. |
1 |
19 |
Fled from the draft. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Drifter (Wanderer). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Encounter a Psionic institute. |
3 |
27 |
Tested for psionic powers |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Became a Psion (Adept). |
4 |
34 |
Moved to a new world. |
4 |
34 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
5 |
34 |
Continued as Psion (Adept). |
5 |
37 |
Psionic strength increases. |
6 |
38 |
Continued as Psion (Adept). |
6 |
40 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
7 |
40 |
Became a Scholar (Physician). |
7 |
42 |
A disaster or war strikes. |
7 |
42 |
The planetary government interferes with Donie Read's research for political or religious reasons. Donie Read continue working openly and gain an Enemy. |
8 |
44 |
Continued as Scholar (Physician). |
8 |
47 |
An expedition or voyage goes wrong, leaving Donie Read stranded in the wilderness. |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Donie Read's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Retired at age 53. |