Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Offered job by a patron. Now owe him a favor. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Make an unexpected connection outside Doshie Vear's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Scout (Courier). |
4 |
30 |
Perform an exemplary service for the scouts. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Switched to Scout (Explorer) with previous rank. |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Continued as Scout (Explorer). |
6 |
40 |
Perform an exemplary service for the scouts. |
7 |
40 |
Continued as Scout (Explorer). |
7 |
41 |
Accused of a crime |
7 |
44 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
44 |
Became a Prisoner (Fixer). |
8 |
47 |
Severely injured. Owe 25,000 for medical bills. |
9 |
48 |
Continued as Prisoner (Fixer). |
9 |
49 |
Parole hearing. |
9 |
52 |
Promoted to Prisoner (Fixer) rank 1. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Retired at age 52. |