Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Arrested |
2 |
22 |
Became a Prisoner (Fixer). |
2 |
26 |
Accused of assaulting a prison guard. |
3 |
26 |
Continued as Prisoner (Fixer). |
3 |
28 |
Lost eye or limb. Owe 5,000 for medical bills. |
4 |
30 |
Switched to Prisoner (Inmate) with previous rank. |
4 |
34 |
Vocational Training. |
5 |
34 |
Returned to Prisoner (Fixer). |
5 |
37 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
38 |
Returned to Prisoner (Inmate). |
6 |
39 |
Good Behaviour. |
6 |
42 |
Promoted to Prisoner (Inmate) rank 1. |
6 |
42 |
Paroled from prison. |
7 |
42 |
Failed to qualify for Free Trader (Merchant). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
46 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Edna Day's business or ship thrives. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |