Senior Crewman Edythe Crawford  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 55 F 8 (0) 6 (0) 6 (0) 9 (1) 10 (1) 6 (0)8669A6
No-nonsense, Volatile
 
Skills
Advocate 1
Art (Creative) 0
Diplomat 2
Drive (Wheel) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (Power) 1
Gambler 2
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Mechanic 1
Persuade 0
Profession (Hostile Environment/Low-G) 1
Profession (Worker/Metalworking) 1
Science (Robotic Sciences) 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Worker Technician37
Merchant Merchant Marine Senior Crewman12
 
Name Type Affinity Enmity Power Influence Species
Aeng Thuentho Contact 2 1 0 0 Vargr, Imperium (F/32)
Fredrick Gray Enemy 0 4 1 2 Kargol (M/33)
Lola Foale Rival 1 0 4 1 Swanfeh (F/25)
 
Term Age History
1 18 Became a Citizen (Worker).
1 20 Edythe Crawford gain experience in a technical field as a computer operator or surveyor.
1 22 Promoted to Citizen (Worker) rank 1.
2 22 Continued as Citizen (Worker).
2 25 Gained a contact.
3 26 Continued as Citizen (Worker).
3 28 Advanced training in a specialist field.
4 30 Continued as Citizen (Worker).
4 33 Edythe Crawford befriend a superior in the corporation or the colony.
4 34 Promoted to Citizen (Worker) rank 2 with the new title Technician.
5 34 Continued as Citizen (Worker).
5 38 Edythe Crawford's business expands, Edythe Crawford's corporation grows, or the colony thrives.
5 38 Promoted to Citizen (Worker) rank 3.
6 38 Continued as Citizen (Worker).
6 40 Edythe Crawford learn something Edythe Crawford should not have – a corporate secret, a political scandal – which Edythe Crawford can profit from illegally.
6 40 Gain a criminal contact.
7 42 Continued as Citizen (Worker).
7 44 Life ruined by a criminal gang. Gain the gang as an Enemy
7 46 Forced to muster out.
8 46 Became a Merchant (Merchant Marine) with the new title Crewman.
8 49 A good deal ensures Edythe Crawford is living the high life for a few years.
8 50 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 50 Continued as Merchant (Merchant Marine).
9 51 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
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