Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
24 |
Make a breakthrough in Elizebeth Gibson's field. |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scholar (Physician) with previous rank. |
3 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Scholar (Physician) rank 3. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scholar (Scientist) with previous rank. |
5 |
35 |
Agreed to perform research that goes against Elizebeth Gibson's conscience. Gain 2 Enemies. |
5 |
38 |
Promoted to Scholar (Scientist) rank 4. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
40 |
Win a prestigious prize for Elizebeth Gibson's work. |
6 |
42 |
Promoted to Scholar (Scientist) rank 5. |
7 |
42 |
Continued as Scholar (Scientist). |
7 |
46 |
Refuse to join a cheat in some fashion. |
8 |
46 |
Voluntarily left Scientist |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
48 |
Survived a risky adventure but gained nothing. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
51 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
10 |
51 |
Became a Scout (Courier). |
10 |
55 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |