Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Became a Rogue (Thief). |
2 |
23 |
Find an Alien Artifact. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
27 |
Elva Lamb spend months in the dangerous criminal underworld. |
3 |
30 |
Promoted to Rogue (Thief) rank 2. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
33 |
Backstab a fellow rogue for personal gain. |
4 |
34 |
Promoted to Rogue (Thief) rank 3. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
38 |
Crime pays off. Gain victim as Enemy. |
5 |
38 |
Promoted to Rogue (Thief) rank 4. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
41 |
Gained a contact. |
6 |
42 |
Promoted to Rogue (Thief) rank 5. |
7 |
42 |
Continued as Rogue (Thief). |
7 |
46 |
Involved in a gambling ring. |
7 |
46 |
Promoted to Rogue (Thief) rank 6. |
8 |
46 |
Continued as Rogue (Thief). |
8 |
47 |
Arrested and charged. |
8 |
47 |
Hired a lawyer to beat the charges. |
8 |
50 |
Promoted to Rogue (Thief) rank 7. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Failed to qualify for Intelligence (Agent). |
9 |
50 |
Became a Drifter (Scavenger). |
9 |
52 |
Elva Lamb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |