Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
A good deal ensures Elvina Finnerty is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
Make an unexpected connection outside Elvina Finnerty's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Make an unexpected connection outside Elvina Finnerty's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Navy (Flight) with the new title Crewman. |
5 |
36 |
Vessel participates in a diplomatic mission. |
6 |
38 |
Continued as Navy (Flight). |
6 |
40 |
Elvina Finnerty is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Elvina Finnerty as an Enemy. |
7 |
40 |
Failed to qualify for Enforcer (Rogue). |
7 |
40 |
Became a Drifter (Barbarian). |
7 |
41 |
Suffer from a life-threatening illness. |
8 |
41 |
Failed to qualify for Intelligence (Agent). |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
44 |
Elvina Finnerty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Became a Scout (Explorer). |
9 |
48 |
Elvina Finnerty have no idea what happened to Elvina Finnerty – they found Elvina Finnerty's ship drifting on the fringes of friendly space. |
10 |
48 |
Failed to qualify for Physician (Scholar). |
10 |
48 |
Switched to Drifter (Wanderer). |
10 |
52 |
Moved to a new world. |