Enid Wareham  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 55 F 3 (-1) 7 (0) 2 (-2) 6 (0) 9 (1) 3 (-1)372693
Alcoholic, Competent
 
Skills
Admin 0
Animals (Training) 1
Astrogation 1
Athletics 0
Diplomat 1
Electronics (Sensors) 1
Explosives 1
Flyer (Airship) 1
Gun Combat (Energy) 1
Mechanic 0
Medic 0
Navigation 1
Persuade 1
Pilot (Spacecraft) 1
Science (Social Sciences/Archaeology) 1
Science (Physical Sciences/Jump Space Physics) 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 07
Scholar Scientist 01
Scholar Field Researcher 12
 
Name Type Affinity Enmity Power Influence Species
Alyssa Franklin Contact 1 2 3 1 Ayansh'i (F/96)
Alyssa Franklin is out of contact doing something interesting but not suspicious.
Jeanie Hanrahan Enemy 0 4 4 5 Vlazhdumecta (F/30)
Percival Martinez Enemy 0 4 1 1 Vlazhdumecta (M/32)
Marian Ward Enemy 0 6 0 5 Vlazhdumecta (F/68)
Marian Ward loses some of their power base.
Ester Corbeld Contact 2 1 3 2 Vlazhdumecta (F/39)
 
Term Age History
1 18 Became a Scout (Courier).
1 21 Enid Wareham's ship is damaged, and Enid Wareham have to hitch-hike Enid Wareham's way back across the stars to the nearest scout base.
1 21 Gain 1 Contacts. Gain 3 Enemies.
2 21 Became a Scholar (Scientist).
2 25 Entangled in a bureaucratic or legal morass that distracts Enid Wareham from Enid Wareham's work.
3 25 Attempted to change assignments.
3 25 Switched to Scholar (Field Researcher) with previous rank.
3 29 A disaster or war strikes.
3 29 Lightly injured, no permanent damage. Fully recovered.
3 29 The planetary government interferes with Enid Wareham's research for political or religious reasons. Enid Wareham continue working secretely.
3 29 Promoted to Scholar (Field Researcher) rank 1.
4 29 Attempted to change assignments.
4 29 Failed to qualify for Physician (Scholar).
4 29 Continued as Scholar (Field Researcher).
4 31 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
5 31 Returned to Scout (Courier).
5 33 Enid Wareham's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
6 35 Continued as Scout (Courier).
6 37 Serve as the courier for an important message from the Imperium.
7 39 Continued as Scout (Courier).
7 40 Enid Wareham survey an alien world.
8 43 Continued as Scout (Courier).
8 45 Perform an exemplary service for the scouts.
9 47 Continued as Scout (Courier).
9 51 When dealing with an alien race, Enid Wareham botch an opportunity to gather extra intelligence about them.
9 51 Enid Wareham have no idea what happened to Enid Wareham – they found Enid Wareham's ship drifting on the fringes of friendly space.
10 51 Continued as Scout (Courier).
10 52 Spend several years jumping from world to world in Enid Wareham's scout ship.
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