Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Failed to qualify for Free Trader (Merchant). |
2 |
24 |
Became a Drifter (Barbarian). |
2 |
28 |
Attacked by enemies and injured. |
2 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
28 |
Gain Enemy if Epe Se-te Kaba don't already have one. |
3 |
28 |
Continued as Drifter (Barbarian). |
3 |
31 |
Moved to a new world. |
4 |
32 |
Continued as Drifter (Barbarian). |
4 |
33 |
A new romantic starts. Gain an Ally. |
4 |
36 |
Forced to muster out. |
5 |
36 |
Became a Scout (Courier). |
5 |
39 |
Epe Se-te Kaba survey an alien world. |
6 |
40 |
Attempted to change assignments. |
6 |
40 |
Switched to Scout (Explorer) with previous rank. |
6 |
44 |
Spend several years jumping from world to world in Epe Se-te Kaba's scout ship. |
6 |
44 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
44 |
Continued as Scout (Explorer). |
7 |
46 |
Epe Se-te Kaba's ship is damaged, and Epe Se-te Kaba have to hitch-hike Epe Se-te Kaba's way back across the stars to the nearest scout base. |
7 |
46 |
Gain 2 Contacts. Gain 2 Enemies. |
8 |
46 |
Became a Noble (Administrator) with the new title Assistant. |
8 |
47 |
Join a conspiracy of nobles that were caught. |
8 |
47 |
A disaster or war strikes. |
9 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Failed to qualify for Diplomat (Noble). |
9 |
50 |
Continued as Noble (Administrator). |
9 |
51 |
A family scandal forces Epe Se-te Kaba out of Epe Se-te Kaba's position. |
9 |
54 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |