Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Gained a contact. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Continued as Army (Cavalry). |
2 |
23 |
Thrown into a brutal ground war |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Citizen (Corporate). |
3 |
27 |
Spent time maintaining and using heavy vehicles. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
31 |
Erika Tow learn something Erika Tow should not have – a corporate secret, a political scandal – which Erika Tow can profit from illegally. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
36 |
A revolution, attack or other unusual event throws Erika Tow's life into chaos, forcing Erika Tow to leave the planet. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Failed to qualify for Pirate (Rogue). |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
41 |
Betrayed by a friend. One of Erika Tow's Contacts or Allies betrays Erika Tow, ending Erika Tow's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
46 |
Attacked by enemies and injured. |
8 |
46 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
46 |
Gain Enemy if Erika Tow don't already have one. |
8 |
48 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
51 |
Suffer from a life-threatening illness. |
10 |
51 |
Failed to qualify for Worker (Citizen). |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
55 |
Forced to muster out. |