Retired Force Commander Ethel Johnson  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 55 F 1 (-2) 2 (-2) 1 (-2) 12 (2) 9 (1) 10 (1)121C9A
Terrified, Recalcitrant, Pretentious
 
Skills
Admin 0
Advocate 0
Animals 0
Broker 0
Carouse 1
Deception 0
Diplomat 0
Drive 0
Electronics 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Leadership 1
Mechanic 0
Persuade 0
Pilot 0
Profession (Worker/Religion) 1
Recon 1
Science (Robotic Sciences) 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Holy Warrior Force Commander34
Marine Ground Assault Marine01
Drifter Barbarian 01
Scout Courier 01
Drifter Scavenger 02
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Geo Cunningham Rival 1 1 1 1 Urunishani (M/50)
An incident occured.
Nathaniel Kabble Rival 1 2 3 1 Urunishani (M/25)
Nathaniel Kabble has had an unexpected run of good fortune lately.
Betty Graves Rival 1 0 0 0 Urunishani (F/88)
Betty Graves loses some of their power base.
Tracey Coleman Enemy 0 3 4 0 Happrhani (F/36)
Tracey Coleman is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 20 Ethel Johnson is chosen to represent Ethel Johnson's faith in a vid show or other highly public forum.
1 22 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
2 22 Continued as Believer (Holy Warrior).
2 25 Ethel Johnson come into conflict with a splinter group Ethel Johnson's own religion which maintains Ethel Johnson's version is the wrong one. Gain 3 Rivals.
3 25 Failed to qualify for Colonist (Citizen).
3 25 Submitted to the draft.
3 25 Became a Marine (Ground Assault) with the new title Marine.
3 28 Ethel Johnson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
4 28 Failed to qualify for Cavalry (Army).
4 28 Became a Drifter (Barbarian).
4 32 Severely injured. Fully recovered. Owe 5,000 for medical bills.
5 32 Became a Scout (Courier).
5 34 Ethel Johnson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ethel Johnson fail to help. Gain an Enemy.
5 34 Ethel Johnson have no idea what happened to Ethel Johnson – they found Ethel Johnson's ship drifting on the fringes of friendly space.
6 36 Voluntarily left Courier
6 36 Failed to qualify for Scientist (Scholar).
6 36 Switched to Drifter (Scavenger).
6 39 Ethel Johnson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 39 Entered Merchant Academy with the Business curriculum.
7 40 Suffered a deep tragedy.
7 43 Dropped out of the merchant academy.
8 43 Continued as Drifter (Scavenger).
8 45 Ethel Johnson do not know what happened to Ethel Johnson. There is a gap in Ethel Johnson's memory.
9 45 Aging Crisis. Owe 20,000 for medical bills.
9 45 Retired at age 45.
9 45 Returned to Believer (Holy Warrior).
9 49 Ethel Johnson retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 49 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
10 49 Aging Crisis. Owe 50,000 for medical bills.
10 49 Continued as Believer (Holy Warrior).
10 51 Ethel Johnson refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ethel Johnson's faith.
10 53 Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander.
11 53 Aging Crisis. Owe 60,000 for medical bills.
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