Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Psychologically damaged by Ethel Sullivan's time in the scouts. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Lost eye or limb. Owe 5,000 for medical bills. |
3 |
25 |
Failed to qualify for Infantry (Army). |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
29 |
Attempted a risky adventure and was wildly successful. |
3 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
33 |
Forced to muster out. |
5 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
37 |
Ethel Sullivan is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
37 |
Continued as Believer (Mainstream Believer). |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
41 |
Continued as Believer (Mainstream Believer). |
7 |
43 |
Ethel Sullivan is sent to a new community or parish to preach The Word among the poor. |
7 |
45 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
45 |
Continued as Believer (Mainstream Believer). |
8 |
49 |
Ethel Sullivan refused an offer of inducements to betray Ethel Sullivan's faith. Gain 6 enemies. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Became a Agent (Intelligence). |
9 |
50 |
A new romantic starts. Gain an Ally. |
9 |
53 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Retired at age 53. |