Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Make an unexpected connection outside Eudora Young's normal circles. Gain a Contact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scholar (Field Researcher). |
4 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
34 |
Voluntarily left Field Researcher |
5 |
34 |
Failed to qualify for Courier (Scout). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Returned to Merchant (Merchant Marine). |
5 |
36 |
A series of bad deals and decisions force Eudora Young into bankruptcy. Eudora Young salvages what Eudora Young can. |
6 |
36 |
Failed to qualify for Thief (Rogue). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
40 |
Contact with Government. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
46 |
Find Ancient Technology. |
8 |
48 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
50 |
Gained a contact. |
9 |
52 |
Promoted to Drifter (Scavenger) rank 3. |