Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
An investigation, tour, project or expedition goes wrong, stranding Eve Rule far from home. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Survived a risky adventure but gained nothing. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Offered job by a patron. Now owe him a favor. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Became a Scholar (Scientist). |
4 |
32 |
Gained a contact. |
5 |
34 |
Voluntarily left Scientist |
5 |
34 |
Failed to qualify for Courier (Scout). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
36 |
Established a network of contacts. Gain 3 contacts. |
6 |
38 |
Voluntarily left Law Enforcement |
6 |
38 |
Returned to Drifter (Barbarian). |
6 |
39 |
Attacked by enemies and injured. |
6 |
39 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
39 |
Gain Enemy if Eve Rule don't already have one. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
43 |
Find valuable salvage. |
7 |
46 |
Promoted to Drifter (Barbarian) rank 3 with the new title Warrior. |
8 |
46 |
Continued as Drifter (Barbarian). |
8 |
48 |
Attacked by enemies that Eve Rule easily defeat. |
8 |
48 |
Gain Enemy if Eve Rule don't already have one. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Failed to qualify for Broker (Merchant). |
9 |
50 |
Switched to Drifter (Scavenger). |
9 |
51 |
Offered job by a patron. Now owe him a favor. |