Retired Junior Project Worker Fakewa-Te-da A-kab  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Bwap 55 F 1 (-2) 5 (-1) 1 (-2) 8 (0) 7 (0) 6 (0)2 (-2)151876
Formal, Successful in work, Superstitious
 
Skills
Admin 1
Athletics 0
Awareness 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Flyer 0
Gun Combat (Archaic) 1
Heavy Weapons 0
Medic 2
Melee 0
Persuade 0
Pilot (Capital Ships) 1
Profession (Hostile Environment/Low-G) 1
Recon 0
Science (Life Sciences/Psionicology) 0
Telekinesis 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Private01
Scholar Physician 23
Drifter Scavenger 01
Merchant Merchant Marine Crewman02
Psion Psi-Warrrior Psi-Soldier01
Believer Missionary/Humanitarian Junior Project Worker01
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Watesa Ally 4 0 3 4 Bwap (M/12)
Rufus Crowle Rival 1 1 0 1 Suerrat (M/52)
Uushnuram Kedi Rival 1 2 0 5 Vilani, Imperium (M/61)
Uushnuram Kedi has life-changing event that creates new responsibilities.
A-tesa Abte Rival 1 0 0 0 Bwap (F/32)
A-tesa Abte belongs to an uncommon alien species.
French Archer Rival 1 1 3 1 Zhodani, Imperium (M/17)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 21 A new romantic starts. Gain an Ally.
1 22 Graduated. Gain an rival who is upset that Fakewa-Te-da A-kab left the community.
2 22 Became a Army (Infantry) with the new title Private.
2 24 Fakewa-Te-da A-kab is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3 24 Became a Scholar (Physician).
3 28 Gained a contact.
3 28 Promoted to Scholar (Physician) rank 1.
4 28 Continued as Scholar (Physician).
4 31 Make a breakthrough in Fakewa-Te-da A-kab's field.
4 32 Promoted to Scholar (Physician) rank 2.
5 32 Continued as Scholar (Physician).
5 33 Caught cheating in some fashion, advancing Fakewa-Te-da A-kab's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
5 33 A rival researcher blackens Fakewa-Te-da A-kab's name or steals Fakewa-Te-da A-kab's research. Gain a Rival.
5 33 Gain an Enemy
5 36 Forced to muster out.
6 36 Became a Drifter (Scavenger).
6 40 Betrayed by a friend. One of Fakewa-Te-da A-kab's Contacts or Allies betrays Fakewa-Te-da A-kab, ending Fakewa-Te-da A-kab's career. That Contact or Ally becomes a Rival or Enemy.
7 40 Failed to qualify for Physician (Scholar).
7 40 Submitted to the draft.
7 40 Became a Merchant (Merchant Marine) with the new title Crewman.
8 44 Aging Crisis. Owe 10,000 for medical bills.
8 44 Retired at age 44.
8 44 Continued as Merchant (Merchant Marine).
8 48 Bankrupted by a rival. Gain the other trader as a Rival.
9 48 Aging Crisis. Owe 30,000 for medical bills.
9 48 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
9 50 An anti-psi cult or gang attempts to expose or attack Fakewa-Te-da A-kab.
10 50 Aging Crisis. Owe 10,000 for medical bills.
10 50 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 52 Fakewa-Te-da A-kab accepted an offer of inducements to betray Fakewa-Te-da A-kab's faith. Gain 80,000 in cash.
11 54 Aging Crisis. Owe 60,000 for medical bills.
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