Scout Fannie Coleman  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 55 F 2 (-2) 2 (-2) 5 (-1) 7 (0) 3 (-1) 10 (1)22573A
Coquettish, Distressed, Approachable
 
Skills
Astrogation 0
Carouse 0
Drive 0
Flyer (Airship) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Stealth 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout14
Scout Explorer Scout12
Entertainer Performer 13
 
Name Type Affinity Enmity Power Influence Species
Eeiui Arl Contact 3 1 3 0 Aslan (M/36)
Renee Torres Contact 1 2 3 1 Ayansh'i (F/32)
Rosamond Pandy Contact 3 1 0 0 Libert (F/37)
Hildred Shaw Enemy 0 2 4 1 Libert (F/67)
Gregory Reekey Contact 4 1 1 3 Libert (M/61)
reconciliation.
America Powell Contact 1 0 0 4 Libert (F/30)
America Powell gained influence with the character’s assistance.
Stewart Rice Contact 3 1 0 1 Swanfeh (M/32)
Mazie Henry Contact 3 0 0 3 Libert (F/77)
Nat Ibbett Contact 2 1 1 3 Libert (M/18)
Nita Ruth Enemy 0 5 0 5 Azhanti (F/34)
Nita Ruth fell on hard times.
Mat Maltby Enemy 0 2 1 2 Libert (M/53)
Mat Maltby is particularly unusual, such as an artificial intelligence or very alien being.
Allie Miller Rival 0 4 1 3 Libert (M/46)
Relationship soured.
 
Term Age History
1 18 Became a Scout (Courier).
1 22 When dealing with an alien race, Fannie Coleman botch an opportunity to gather extra intelligence about them.
1 22 Fannie Coleman's ship is damaged, and Fannie Coleman have to hitch-hike Fannie Coleman's way back across the stars to the nearest scout base.
1 22 Gain 3 Contacts. Gain 1 Enemies.
1 22 Promoted to Scout (Courier) rank 1 with the new title Scout.
2 22 Continued as Scout (Courier).
2 25 Perform an exemplary service for the scouts.
3 26 Attempted to change assignments.
3 26 Switched to Scout (Explorer) with previous rank.
3 28 Fannie Coleman survey an alien world.
4 30 Continued as Scout (Explorer).
4 34 Fannie Coleman's ship is damaged, and Fannie Coleman have to hitch-hike Fannie Coleman's way back across the stars to the nearest scout base.
4 34 Gain 5 Contacts. Gain 2 Enemies.
5 34 Became a Entertainer (Performer).
5 36 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 38 Continued as Entertainer (Performer).
6 42 Works is especially well received and popular, making Fannie Coleman a minor celebrity
6 42 Promoted to Entertainer (Performer) rank 1.
7 42 Continued as Entertainer (Performer).
7 44 One of Fannie Coleman's pieces of art is stolen, and the investigation brings Fannie Coleman into the criminal underworld.
7 46 Forced to muster out.
8 46 Returned to Scout (Courier).
8 48 Injured. Fully recovered. Owe 5,000 for medical bills.
9 50 Continued as Scout (Courier).
9 52 Spend several years jumping from world to world in Fannie Coleman's scout ship.
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