Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Scout (Surveyor). |
2 |
23 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Felicia Uleaven's scout ship is one of the first on the scene to rescue the survivors of a disaster but Felicia Uleaven fail to help. Gain an Enemy. |
3 |
27 |
Felicia Uleaven inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Felicia Uleaven inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
33 |
Became a Navy (Line/Crew). |
5 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
37 |
Attempt at commissioned failed. |
6 |
37 |
Continued as Navy (Line/Crew). |
6 |
39 |
Vessel participates in a diplomatic mission. |
6 |
39 |
Gain a contact. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Failed to qualify for Flight (Navy). |
7 |
41 |
Continued as Navy (Line/Crew). |
7 |
44 |
Felicia Uleaven foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
45 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
8 |
45 |
Continued as Navy (Line/Crew). |
8 |
46 |
Felicia Uleaven join a gambling circle on board. |
9 |
49 |
Continued as Navy (Line/Crew). |
9 |
51 |
Felicia Uleaven foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
9 |
53 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |