Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Fern Eade join a gambling circle on board. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Accused of a crime |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Became a Prisoner (Fixer). |
4 |
31 |
Parole hearing. |
4 |
34 |
Promoted to Prisoner (Fixer) rank 1. |
4 |
34 |
Paroled from prison. |
5 |
34 |
Became a Merchant (Free Trader). |
5 |
36 |
Given advanced training in a specialist field |
5 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
40 |
A sudden war destroys Fern Eade's trade routes and contacts, forcing Fern Eade to flee that region of space. |
6 |
40 |
Gain rebels as Enemy |
7 |
40 |
Switched to Drifter (Barbarian). |
7 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
45 |
Fern Eade run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
48 |
Fern Eade aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
52 |
Good fortune. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |