Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Gained a contact. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Became a Citizen (Worker). |
4 |
31 |
Fern Maiden's business expands, Fern Maiden's corporation grows, or the colony thrives. |
5 |
33 |
Voluntarily left Worker |
5 |
33 |
Became a Rogue (Thief). |
5 |
36 |
A new romantic starts. Gain an Ally. |
5 |
37 |
Promoted to Rogue (Thief) rank 1. |
6 |
37 |
Continued as Rogue (Thief). |
6 |
39 |
Moved to a new world. |
6 |
41 |
Promoted to Rogue (Thief) rank 2. |
7 |
41 |
Continued as Rogue (Thief). |
7 |
43 |
Fern Maiden spend months in the dangerous criminal underworld. |
7 |
45 |
Promoted to Rogue (Thief) rank 3. |
8 |
45 |
Continued as Rogue (Thief). |
8 |
48 |
Betrayed by a friend. One of Fern Maiden's Contacts or Allies betrays Fern Maiden, ending Fern Maiden's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
48 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
48 |
Switched to Drifter (Scavenger). |
9 |
51 |
Gained a contact. |
9 |
52 |
Promoted to Drifter (Scavenger) rank 1. |