Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Study Steward as a hobby. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Scout (Courier). |
2 |
31 |
Spend several years jumping from world to world in Flo McDermot's scout ship. |
2 |
31 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
31 |
Attempted to change assignments. |
3 |
31 |
Failed to qualify for Surveyor (Scout). |
3 |
31 |
Continued as Scout (Courier). |
3 |
34 |
Flo McDermot inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
34 |
Failed to qualify for Free Trader (Merchant). |
4 |
34 |
Became a Drifter (Wanderer). |
4 |
35 |
Flo McDermot do not know what happened to Flo McDermot. There is a gap in Flo McDermot's memory. |
5 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
39 |
A sudden war destroys Flo McDermot's trade routes and contacts, forcing Flo McDermot to flee that region of space. |
5 |
39 |
Gain rebels as Enemy |
6 |
39 |
Returned to Drifter (Wanderer). |
6 |
43 |
Victim of a crime |
6 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
43 |
Continued as Drifter (Wanderer). |
7 |
46 |
Flo McDermot run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
47 |
Flo McDermot is chosen to represent Flo McDermot's faith in a vid show or other highly public forum. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
50 |
Continued as Believer (Holy Warrior). |
9 |
54 |
Flo McDermot have been following false teachings! |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |