Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
24 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Failed to qualify for Flight (Navy). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Embroiled in legal trouble. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Embroiled in legal trouble. |
5 |
32 |
Voluntarily left Merchant Marine |
5 |
32 |
Failed to qualify for Flight (Navy). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
36 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
6 |
36 |
Failed to qualify for Field Researcher (Scholar). |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
37 |
Find Ancient Technology. |
6 |
40 |
Forced to continue current assignment. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
41 |
Attempted a risky adventure and was wildly successful. |
7 |
44 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
48 |
Betrayed by a friend. One of Flo Parlow's Contacts or Allies betrays Flo Parlow, ending Flo Parlow's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
48 |
Failed to qualify for Free Trader (Merchant). |
9 |
48 |
Switched to Drifter (Barbarian). |
9 |
49 |
Drafted into Line/Crew |
9 |
52 |
Promoted to Drifter (Barbarian) rank 1. |