Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find Ancient Technology. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Good fortune |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
5 |
31 |
Failed to qualify for Pirate (Rogue). |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
32 |
Flora Graham do not know what happened to Flora Graham. There is a gap in Flora Graham's memory. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
Flora Graham's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
36 |
Flora Graham is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
38 |
Continued as Believer (Mainstream Believer). |
8 |
42 |
Flora Graham secretly provide religious rites for a dying leader or noble, although they do not share Flora Graham's faith. Gain an Ally in the family and a Rival who disagrees with Flora Graham's choice. |
9 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Continued as Believer (Mainstream Believer). |
9 |
46 |
Flora Graham accepted an offer of inducements to betray Flora Graham's faith. Gain 410,000 in cash. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
46 |
Retired. |
10 |
50 |
Good fortune. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
A new romantic starts. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |