Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Voluntarily left Corporate |
2 |
22 |
Failed to qualify for Performer (Entertainer). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Spend several years jumping from world to world in Frona George's scout ship. |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Survived a risky adventure but gained nothing. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Frona George's Contacts or Allies betrays Frona George, ending Frona George's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Scholar (Scientist). |
5 |
35 |
Assigned to work on a secret project for a patron or organisation. |
6 |
35 |
Continued as Scholar (Scientist). |
6 |
37 |
Win a prestigious prize for Frona George's work. |
7 |
39 |
Continued as Scholar (Scientist). |
7 |
41 |
A disaster or war strikes. |
7 |
41 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
41 |
The planetary government interferes with Frona George's research for political or religious reasons. Frona George continue working openly and gain an Enemy. |
8 |
43 |
Continued as Scholar (Scientist). |
8 |
47 |
A disaster leaves several injured, and others blame Frona George, forcing Frona George to leave Frona George's career. Gain a Rival. |
8 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
47 |
Switched to Scout (Explorer) with previous rank. |
9 |
48 |
Frona George's ship is damaged, and Frona George have to hitch-hike Frona George's way back across the stars to the nearest scout base. |
9 |
48 |
Gain 3 Contacts. Gain 1 Enemies. |
10 |
48 |
Became a Merchant (Broker). |
10 |
52 |
Embroiled in legal trouble. |
10 |
52 |
Promoted to Merchant (Broker) rank 1. |