Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
A crime lord considers Gene Raycraft his protégé. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Thief) with previous rank. |
2 |
24 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Thief) rank 2. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
31 |
A job goes wrong, forcing Gene Raycraft to flee off-planet. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Gained a contact. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Gene Raycraft accepted an offer of inducements to betray Gene Raycraft's faith. Gain 350,000 in cash. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
39 |
Became a Scholar (Scientist). |
7 |
43 |
Advanced training in a specialist field. |
8 |
43 |
Continued as Scholar (Scientist). |
8 |
47 |
Refuse to join a cheat in some fashion. |
8 |
47 |
Promoted to Scholar (Scientist) rank 1. |
9 |
47 |
Voluntarily left Scientist |
9 |
47 |
Became a Drifter (Barbarian). |
9 |
49 |
Survived a risky adventure but gained nothing. |
10 |
51 |
Continued as Drifter (Barbarian). |
10 |
52 |
Suffer from a life-threatening illness. |