Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Goldie Oneil's work ends up coming home with Goldie Oneil, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Smuggle illegal items onto a planet. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
36 |
Goldie Oneil secretly provide religious rites for a dying leader or noble, although they do not share Goldie Oneil's faith. Gain an Ally in the family and a Rival who disagrees with Goldie Oneil's choice. |
6 |
37 |
Continued as Believer (Mainstream Believer). |
6 |
38 |
Goldie Oneil refused an offer of inducements to betray Goldie Oneil's faith. Gain 1 enemies. |
7 |
41 |
Continued as Believer (Mainstream Believer). |
7 |
43 |
Goldie Oneil is chosen to represent Goldie Oneil's faith in a vid show or other highly public forum. |
8 |
45 |
Continued as Believer (Mainstream Believer). |
8 |
49 |
Opponents of Goldie Oneil's belief system ambush Goldie Oneil. |
8 |
49 |
Nearly killed. Owe 30,000 for medical bills. |
9 |
49 |
Became a Drifter (Wanderer). |
9 |
53 |
Suffer from a life-threatening illness. |