Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Hallie Fletcher is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
20 |
Became a Merchant (Broker). |
3 |
24 |
Continued as Merchant (Broker). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Failed to qualify for Surveyor (Scout). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Risk Hallie Fletcher's fortune on a possibility lucrative deal and win. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
A sudden war destroys Hallie Fletcher's trade routes and contacts, forcing Hallie Fletcher to flee that region of space. |
7 |
43 |
Gain rebels as Enemy |
8 |
43 |
Failed to qualify for Physician (Scholar). |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
45 |
Betrayed by a friend. One of Hallie Fletcher's Contacts or Allies betrays Hallie Fletcher, ending Hallie Fletcher's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Became a Noble (Diplomat) with the new title Intern. |
9 |
48 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
49 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
10 |
49 |
Continued as Noble (Diplomat). |
10 |
53 |
Inherit a gift from a rich relative. |
10 |
53 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |