Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Noble (Diplomat) with the new title Intern. |
2 |
26 |
A disaster or war strikes. |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Became a Citizen (Worker). |
3 |
29 |
Hermine Ruiz's business expands, Hermine Ruiz's corporation grows, or the colony thrives. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
33 |
Spent time maintaining and using heavy vehicles. |
4 |
34 |
Promoted to Citizen (Worker) rank 1. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
38 |
Hermine Ruiz is rewarded for Hermine Ruiz's diligence or cunning. |
5 |
38 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Promoted to Citizen (Worker) rank 3. |
7 |
42 |
Voluntarily left Worker |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
43 |
Victim of a crime |
7 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
47 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
47 |
Failed to qualify for Colonist (Citizen). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
9 |
51 |
Vessel participates in a diplomatic mission. |
9 |
51 |
Gain a contact. |
9 |
51 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
9 |
51 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
10 |
51 |
Continued as Navy (Engineer/Gunner). |
10 |
54 |
During a battle, defeat or victory depends on Hermine Ruiz's actions. Hermine Ruiz actions lead to an honorabe discharge. |