Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Gain a patron in the arts. Gain an Ally |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
26 |
Encounter a Psionic institute. |
2 |
26 |
Tested for psionic powers |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
28 |
Join homeworld’s celebrity circles |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Merchant (Broker). |
4 |
32 |
Given advanced training in a specialist field |
4 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
A good deal ensures Herminia Shaw is living the high life for a few years. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
41 |
Given advanced training in a specialist field |
6 |
42 |
Promoted to Merchant (Broker) rank 2. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
45 |
Embroiled in legal trouble. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
48 |
A new romantic starts. Gain an Ally. |
9 |
50 |
Continued as Merchant (Broker). |
9 |
51 |
Make an unexpected connection outside Herminia Shaw's normal circles. Gain a Contact. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
54 |
Retired at age 54. |