Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
23 |
Drafted into Merchant Marine |
2 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Make an unexpected connection outside Hildegarde Brownhill's normal circles. Gain a Contact. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Voluntarily left Merchant Marine |
4 |
29 |
Returned to Drifter (Wanderer). |
4 |
33 |
Offered job by a patron. Now owe him a favor. |
5 |
33 |
Became a Scout (Explorer). |
5 |
36 |
Perform an exemplary service for the scouts. |
5 |
37 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Explorer). |
6 |
41 |
Spend several years jumping from world to world in Hildegarde Brownhill's scout ship. |
6 |
41 |
Promoted to Scout (Explorer) rank 2. |
7 |
41 |
Continued as Scout (Explorer). |
7 |
44 |
Spend several years jumping from world to world in Hildegarde Brownhill's scout ship. |
7 |
45 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
8 |
45 |
Voluntarily left Explorer |
8 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
47 |
Opponents of Hildegarde Brownhill's belief system ambush Hildegarde Brownhill. |
8 |
47 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
47 |
Switched to Drifter (Scavenger). |
9 |
50 |
Hildegarde Brownhill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
50 |
Returned to Believer (Holy Warrior). |
10 |
52 |
Hildegarde Brownhill refuse to secretly provide religious rites for a dying leader or noble, because they do not share Hildegarde Brownhill's faith. |
10 |
54 |
Forced to continue current assignment. |
10 |
54 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |