Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Switched to Drifter (Scavenger). |
3 |
27 |
Moved to a new world. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Voluntarily left Scavenger |
4 |
28 |
Became a Scholar (Field Researcher). |
4 |
29 |
A disaster leaves several injured, and others blame Hope Pettitt, forcing Hope Pettitt to leave Hope Pettitt's career. Gain a Rival. |
4 |
29 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
29 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
31 |
Become leader in social movement. |
5 |
31 |
Gain an Ally and an Enemy. |
5 |
33 |
Graduated. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
34 |
Hope Pettitt's business or ship thrives. |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Smuggle illegal items onto a planet. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
9 |
45 |
Continued as Merchant (Merchant Marine). |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Given advanced training in a specialist field |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |