Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated with honors. Gain an enemy who is upset that Iim Saaash left the community. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Failed to qualify for Enforcer (Rogue). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Suffer from a life-threatening illness. |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
33 |
A sudden war destroys Iim Saaash's trade routes and contacts, forcing Iim Saaash to flee that region of space. |
4 |
33 |
Gain rebels as Enemy |
5 |
33 |
Became a Scholar (Scientist). |
5 |
34 |
Advanced training in a specialist field. |
6 |
37 |
Continued as Scholar (Scientist). |
6 |
38 |
Iim Saaash's work is sabotaged by unknown parties. Iim Saaash start again from scratch. |
7 |
41 |
Continued as Scholar (Scientist). |
7 |
44 |
Make a breakthrough in Iim Saaash's field. |
8 |
45 |
Continued as Scholar (Scientist). |
8 |
46 |
Work leads to a considerable breakthrough. |
8 |
49 |
Promoted to Scholar (Scientist) rank 1. |
9 |
49 |
Continued as Scholar (Scientist). |
9 |
53 |
Refuse to join a cheat in some fashion. |
9 |
53 |
Promoted to Scholar (Scientist) rank 2. |