Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Voluntarily left Broker |
4 |
30 |
Failed to qualify for Field Researcher (Scholar). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Inez Clark run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Failed to qualify for Scientist (Scholar). |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Failed to qualify for Scientist (Scholar). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
Inez Clark's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
45 |
Inez Clark secretly provide religious rites for a dying leader or noble, although they do not share Inez Clark's faith. Gain an Ally in the family and a Rival who disagrees with Inez Clark's choice. |
8 |
48 |
Forced to continue current assignment. |
8 |
48 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
48 |
Continued as Believer (Mainstream Believer). |
9 |
49 |
Inez Clark is sent to a new community or parish to preach The Word among the poor. |